AI Insights · Timothy · July 2024
Top 5 Vikings Games in Brazil Q2 2024: Performance Overview
In Q2 2024, the top Vikings games in Brazil showed varied performance trends in downloads, revenue, and active users, with data sourced from Sensor Tower.
In Q2 2024, Brazil's top 5 Vikings-themed games experienced notable trends in downloads, revenue, and weekly active users. Here's an overview of their performance based on data from Sensor Tower.
Viking Rise: Valhalla from IGG.COM showed a diverse performance. Weekly revenue fluctuated, peaking at approximately $4.9K in early June, and maintaining a range between $2.4K and $4K throughout the quarter. Downloads saw a significant decline from 28.3K in mid-April to 11.9K by the end of June. Weekly active users followed a similar downward trend, starting at 32.7K in early April and dropping to 27.1K by the end of June.
Frostborn: Coop Survival by Kefir demonstrated stable performance. Revenue consistently increased, reaching a peak of $4K in early June. Downloads remained relatively steady, with figures around 940 to 1.2K per week. Weekly active users hovered around 2.6K to 3K, showing minor fluctuations over the quarter.
Vikingard from NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD experienced a varied performance. Revenue showed a declining trend, starting at $2K in early April and falling to $1.2K by the end of June. Downloads saw a late surge in June, peaking at 2K before dropping to zero in the last week. Weekly active users initially declined but rebounded in June, peaking at 4K mid-month before dropping again to 3.3K by the end of the quarter.
Lucky Buddies by Joyvoo Ltd. displayed a consistent revenue trend, with figures mostly under $1K per week, peaking at $914 in late April. However, there were no downloads or active users data reported for this period.
Vikings: War of Clans from Plarium LLC had a mixed quarter. Revenue showed a peak of $921 in late May, with fluctuations ranging from $336 to $584 in other weeks. Downloads saw a significant drop after early May, with no reported figures for the latter part of the quarter. Weekly active users exhibited a slight decline, starting at 8.9K in early April and ending at 6.9K by the end of June.
For more detailed insights and data, visit Sensor Tower.